How to breed Leezpunk
- 108 verified parent combinations
- Breeding rank 2670
- Paldeck #73
Best early-game combo
Cattiva + Galeclaw uses the two most common parents on this list, so it is usually the cheapest route to Leezpunk.
Breeding tree
All 108 parent combinations
Leezpunk has 108 pairs listed here. Filter, sort, or tap a portrait to add it to My Palbox and trim the list.
All 108 parent pairs are listed below.
Leezpunk breeding steps
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1. Build a Breeding Farm
Place a Breeding Farm at your base and keep Cake in a nearby chest. Cake is the one thing breeding will not start without, and this page already lists 108 parent pairs, so pick the pair you can make today.
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2. Assign the two parents
Put Cattiva and Galeclaw in the farm as a male and a female pair. Gender is not a variable for Leezpunk: apart from one gendered combination, the same two species hatch the same child either way round.
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3. Collect and incubate the egg
Move the egg to an Egg Incubator and wait it out. Leezpunk comes in a Dark Egg, whoever its parents were.
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4. Repeat for passives
If the passives are wrong, breed the same pair again. The child stays Leezpunk, and the passive skills and stats rolled at the hatch get a fresh roll.
Leezpunk breeding FAQ
- Can you breed Leezpunk in Palworld?
- It is: there are 108 working combinations for Leezpunk. A common one is Cattiva + Galeclaw.
- Which breeding power does Leezpunk use?
- Rank 2670, on a 20–3,100 range: Leezpunk is in the upper third. Pair it with a Pal ranked near that number and the two ranks average, rounded down, to somewhere the game can hatch Leezpunk; pair it with something far away and the average lands on a different Pal altogether.
- What is Leezpunk good at around the base?
- Its strongest job is handiwork at level 2, and it is a standard Pal at Paldeck #73.
- Can cakes improve Leezpunk eggs?
- A Cake will not change what Leezpunk hatches into. The pair decides the species before the egg exists, the egg is a Dark Egg, because of the two ranks rather than the recipe. The advanced cakes move what comes with the hatch instead: how many eggs a run produces, how fast Leezpunk grows, how likely a passive is to carry over, and how likely a mutation is.